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Chaotic is an alignment in ADOM. The alignment is generally associated with characters that are are insane or downright malicious, and with actions of disorder or evil.
The PC[править | править исходный текст]
Initial chaotic tendencies[править | править исходный текст]
Trolls, orcs and dark elves begin the game chaotic, unless influenced by their class (Healer or Druid) or star sign. All Necromancers start off the game with their alignment tipped toward chaotic, due to the unruly/evil nature of their profession. Chaos Knights, of course, always start off very chaotic regardless of racial values.
Acts of chaos[править | править исходный текст]
There are many ways that the PC can shift their alignment towards chaotic. These are typically deeds that go against the accepted norms of Ancardian society -- such as grave robbing, theft, necromancy, and murder of the innocent. Of course, the alignment drop for the latter is most severe.
- Attacking and killing an NPC or monster that was not initially hostile (the player will be prompted before carrying out this attack). This can be done very frequently and easily, making it generally much easier to become very chaotic than to become very lawful.
- Killing any lawful monster (e.g. blink dogs, ki-rins, white unicorn) -- even if they were initially hostile. The alignment drop is very small for killing blink dogs, but quite large for killing farmers -- usually enough to bring the PC from N= to N-, or N- to NC etc..
- Killing beggars (even if they were initially hostile)
- Applying necromancy
- Digging up graves with treasures
- Eating the greater white unicorn (huge alignment drop)
- Eating wraiths, wights, spectres, vampires, or the black druid (all result in small-moderate alignment drops).
- Draining health from a monster using a weapon of vampirism (very small alignment drop)
- Necromancers using their level 25 class power Shadow Touch
- Wearing amulet of chaos or any armor of chaos.
- Reading tract of chaos
Social standing[править | править исходный текст]
Chaotic PCs have a lot of enemies, and a small number of friends in Ancardia:
- The demented ratling and Gaab'Baay will only reward/give quests to chaotic PCs.
- Khelevaster will not summon the Trident of the Red Rooster for chaotic PCs that bring him the crumpled scroll.
- The old barbarian will not give the Courage Quest to chaotics.
- Hawkslayer, likewise, refuses to talk to chaotic PCs.
- Jharod won't teach chaotic PCs the healing skill (but will still heal them).
- Guth'Alak won't give any potion of cure corruption to a chaotic PC that brings him the corpse of a powerful chaos creature.
- The dwarven mystic won't give anything to chaotic PCs.
- Yrruir will usually be hostile if the PC is chaotic, thus forfeiting the Kill Riurry quest.
Additionally, most encountered monsters will be hostile to chaotic PCs.
Relationship with deities[править | править исходный текст]
Chaotic deities do not care what or whom their followers sacrifice. This means that whilst the PC can sacrifice even chaotic monsters, chaotic humanoids will also sacrifice them. Since NPCs of both other alignments will want to sacrifice the PC as well, this makes it generally risky for chaotic PCs to stand on any altars.
NPCs[править | править исходный текст]