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Filk, the quickling bard is a unique NPC in ADOM. Once the PC takes the Kill Filk quest from the Assassin prince, Filk appears in the Infinite Dungeon on the level number that matches the number of monsters the PC has killed that were the same type as the first monster (s)he ever killed.
If the PC reaches the level Filk in on but leaves the ID without slaying him, he can found randomly in the wilderness; in which case the player will be asked if they wish for Filk to accompany the PC.
Filk is the fastest monster in the game, and with a DV score of 500 he is by far the most evasive. Ball spells will kill him easily, though. As well as being extremely fast and rapidly regenerating (making any damage he survives inconsequential), Filk is a karmic being -- meaning if the PC somehow manages to hit him in melee, their luck might be affected.
When chatted to, Filk asks the PC to kill his arch enemy the Mad minstrel. If the PC does so, though, Filk will not give any reward; he will just say "Meisaveryhappyquickling!" when chatted with. Since killing Filk for the Mad minstrel opens the possibility of an Ultra ending, it would be very wise for the player to take the minstrel's side in this dispute.
If the PC tries to wish for "Filk", lots of hostile quickling lords will be summoned instead.
Level: 1, DV: 500, PV: 3, Hits: 65, Attacks: 1, Damage: 10-13, Speed: 1400.
Эффект от съедения[править | править исходный текст]
Should Filk leave his corpse, eating it greatly increases the PC's speed but significantly reduces their lifespan.
Игровое описание (Monster memory)[править | править исходный текст]
The fastest quickling that ever whizzed past you, this particular individual seems to be very alert and vigilant. His blurring movements are accompanied by an eerie whistling sound... a tune of strangely compelling power.