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|80/100 giving extra checks?||yes|
|Obtainable in game?||yes|
Used to plant herb seeds.
Manual info[править | править исходный текст]
This skill enables the character to plant herbs and harvest them later. This might come handy since some herbs have magical properties.
Basics[править | править исходный текст]
Planting an herb seed might create an herb bush, depending on the skill score. Holy water can achieve the same, but has many other applications and is not nearly as reliable.
As of 1.2.0, 'a'pplying Gardening to a blossoming herb bush will prompt the player if they would like to gather herb seeds. If successful, this will add 1d2 seeds to the PC's inventory. If unsuccessful, this may damage or destroy the bush. This is the only reliable way to generate new herb seeds, since they are otherwise a very rare spawn.
Advanced uses[править | править исходный текст]
By planting at least one bush via Gardening, you transform a level into one capable of sustaining herbs, so that herb bushes undergo normal herb cycles. Many places, like Terinyo, Lawenilothehl or the ID can be transformed this way. Creating herb bushes via 'u'sing holy water does not have this effect, and any herb bushes planted in this fashion will not go through normal herb cycles, unless the level already supports herb growth, be it from already existing herbs or herb seeds planted through Gardening.
Currently, plant seeds do nothing when planted.
Obtaining[править | править исходный текст]
Other PCs can be taught the skill by Guth'Alak if they already know Herbalism. (20 points of Herbalism on test was enough to receive Gardening; also, gained Gardening skill will depend on character's Learning).
Training[править | править исходный текст]
Successfully planting herb seeds. Since plant seeds essentially do nothing, they are actually useless as far as training is concerned.