Greater mimic

Материал из ADOM (Ancient Domains of Mystery) Wiki
Перейти к: навигация, поиск
Shake.jpg Эта статья всё ещё не переведена на русский язык
Внесите свой вклад!
Greater mimic m
189.png
Локация Various
Вид Unknown
Мировоззрение Chaotic
Враждебный? Yes
Уникальный? No
Видит невидимое? No
Видит в темноте? No
KPL 5

Greater mimic is a type of monster in ADOM. Like lesser mimics they take on the appearance of items until they are disturbed, and they have paralyzing attacks. The PC certainly has to watch for the latter when approaching these monsters, and paralyzation leaves him/her open to both attacks from the greater mimic and to any other monster that decides to join the fight. The player should not underestimate them for their low potential damage minimum.

Характеристики[править | править исходный текст]

Level: 1, DV: 14, PV: 10, Hits: 80, Attacks: 2, Damage: 4-20. Speed: 105.

Эффект от съедения[править | править исходный текст]

Mimics don't leave corpses.

Игровое описание (Monster memory)[править | править исходный текст]

You haven't known fear until you've been starving, spied a ration of food on the other side of the room, hovered over your salvation, and had this HUGE tentacle emerge from the thing and smack you upside the head, locking your muscles with some sort of toxin. All you can do is sit and watch as the food grows teeth and tries to eat YOU. Sure, you might survive, but you'll never trust another free meal again, and that's not the worst of it... The worst part is that these creatures can look like ANYTHING-- a potion, a scroll, armor, ANYTHING, and the greater mimics are so good at it you might never know what hit you.