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|Rust monster R|
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Rust monster is a type of monster in ADOM. Whilst not strong, rust monsters are severe nuisances for PCs with (valuable) iron equipment. Whilst in melee range, rust monsters can use a special attack that targets any iron-made item that the PC has equipped; if the item is not rusty the monster rusts it, if the item is rusty the monster instantly destroys it. (This attack can target artifacts, but nothing will happen to them.)
PCs can briefly pacify rust monsters by giving them items made of iron. Also, rust monsters can have their rusting powers 'cured' by throwing an oil of rust removal at them. Crossbow users should also note that if shot with a quarrel, the rust monster will catch it and eat it; thus this will pacify the target instead of damaging it.
Level: 1, DV: 15, PV: 7, Hits: 36, Attacks: 2, Damage: 1-4, Speed: 100.
Эффект от съедения[править | править исходный текст]
Rust monsters don't leave corpses.
Игровое описание (Monster memory)[править | править исходный текст]
The rust monsters used to live in a lone mountain range in an outlying district of Ancardia. On one of their seasonal migrations, they were trapped in the Drakalor Chain by the forces of Chaos. Unfortunately, their new home is very ill suited to their health. Their diet requires a complex cocktail of trace elements, minerals, ores and metals which are hard to find outside their native biotope. With their acid-dripping claws, they try to etch these substances from rock seams in the dungeons, but due to a very poor yield, they had to resort to attacking every adventurer with a promising looking backpack. Don't let them touch you; their corrosive grip will ruin your weapons and armor. Be generous and feed them, and they will soon calm down.