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|80/100 giving extra checks?||yes|
|Obtainable in game?||yes|
Stealth is a passive skill that increases the likelihood of hostile monsters not attacking the PC on sight (until provoked).
Manual info[править | править исходный текст]
This skill prevents some monsters from noticing the player character. If you are very good at it you might be able to sneak past monsters or mount a surprise attack. The Stealth skill also is extremely helpful in ambushing monsters in the wilderness. In that special case it can be supplemented by the Survival skill.
Basics[править | править исходный текст]
With high Stealth, monsters that are guaranteed to be generated in a particular pattern (e.g.: the steel golems in Darkforge and all monsters in D:50), or that appear in vaults, may just stand still until the PC comes very close to and/or attacks one of them.
Stealth also increases the likelihood of the PC 'sneaking up on' monsters encountered in the wilderness -- allowing the PC to ambush them, or evade them more easily. As the manual points out, the Survival skill also gives a chance to ambush monsters in the wilderness.
Advanced uses[править | править исходный текст]
If the PC has the Stealthy talent, a extra check to this skill is made when monsters are generated (on top of the extra checks gained at skill levels 80/100).
Obtaining[править | править исходный текст]
Training[править | править исходный текст]